STAR LADDER Tanki Online
Tanki Online signed an agreement with StarLadder in Spring 2015.
StarLadder is an eSports center for the top games in the world and was founded in February of 2012. The elite team of producers is staffed by broadcasters, managers, commentators, and production specialists. Its main headquarters are located near Kiev, Ukraine.
Each tournament discipline is divided into four divisions.
- Amateur — an unlimited number of teams
- Semi — 64 teams
- Pro — 32 strong teams
- Star — 12 elite teams
Teams that are newly created have to wait until the end of a season before they either register in the Amateur division, or try to qualify for Semi or Pro. Within StarLadder there is a system for movement between the leagues; the best teams are promoted to higher leagues, and teams that aren't playing well are relegated.
Qualifying for Star Series is only possible by advancing through Pro Series. The LAN Finals of every season are held at various venues, however the finals of all StarLadder disciplines (not just Tanki Online) are held in Kiev, in a club called “Kiev eSports Arena”. There are four StarLadder seasons per year, and between each season there is an offseason period, lasting a few weeks.
Star Series is divided into two stages - a circular stage where every team plays each other, and the LAN Finals, where only the best teams qualify. The Pro, Semi and Amateur divisions are also divided into two stages, but the difference is that the team placing first in all divisions play a few group stages, and the best teams advance to the play-offs (which are held online) to identify the strongest.
In addition, the following tournaments are held regularly:
- Ranking Cups - Frequent daily short blitz-tournaments, intended for gaining rating. Having a high rating means that newer teams can qualify for a higher league without the need to play in the season’s main tournament.
- Weekend Cups - Weekly blitz-tournaments, in which you can win real money ($200 per winning team).
StarLadder in Tanki Online
All StarLadder matches are played with Light Format. However, according to the promises of organizers, this will gradually change and implement some elements of other formats. These are the possible new features:
- Balanced Shaft
- Updated Smoky (on the eSports server, the critical hits will be controlled – every sixth accurate shot will be critical)
- In the future, improvements to other turrets may lead to their inclusion in eSports formats
- The use of supplies may also be implemented into battles – for example, a team could have ten sets of supplies per player for the entire game.
As of yet, none of these changes have made an entry to the game.
A team can have a maximum of 12 players, however during the season the leader can make substitutions, but serious changes to the team members are only permitted during the offseason. If changes are made to at least 50% of the team, according to the rules of StarLadder, a team can face elimination from the tournament. This, however, is decided by the organizers.
For StarSeries battles, an invite-only eSports server is provided. Upon entering the eSports server, a player already has free access to all of the permitted StarLadder equipment. Team leaders have spectator mode on the server to make training more effective and have the ability to manage their players during the game. The eSports server has more visible statistics – the round of the match, the score, all players’ nicknames, equipment and health. Due to being a separate server, there is much less lag.